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At the end of the ride, park the board carefully between nitroglycerine crates.Īfter you return to land, unlock the checkpoint and move on. Use Boost before each ramp to reach the crates suspended high above and make it over the palisade. You shouldn't hurry along the path, because apart from the destructible wooden crates around, there also are a lot of mines here. Start this stage once again and this time around, after you reach the first checkpoint, use the jetboard. This, predominantly, means Death Route, where you have to complete larger part of the stage without having Crash die. Unlocking all of the secrets connected with it may not only take you some time, but also cause some problems. while avoiding carnivorous plants or nitroglycerine crates. In its basic version, this stage is not too demanding, although it requires some degree of precision and swiftness, e.g. Additionally, you cannot have Crash die along his path to the starting point of the first Death Route (this has been introduced in Crash Bandicoot 2). Try to reach all of the crates ONLY after you have unlocked the secret portal in a later part of Bear Down in Sewer Warp Room (see the bottom of this page to learn more, as well as the walkthrough for Bear Down). Leave the rest of the collectibles for later. It is best to focus, at first, only on unlocking the secret portal and obtaining the violet crystal. Note - Destroying all of the crates in this stage is troublesome, because you will encounter many dangers here. A secret portal (allows you to reach the secret stage in Snow Go).2 secret stages (Death Route and a secret stage that you unlock, after you take the portal in Bear Down).

Additionally, you have to complete the route without dying. To unlock it, you have to activate the pressure plate that opens it, without dying once. (Clear Gem 2) - Complete the Death Route.To reach all of the locations with crates you need to take the secret passage in Bear Down (one of the locations in Sewer Warp Room). However, many players won't realize this and will persist with trying to cut down on their time without the shortcut, making Light Out far more difficult to platinum than it needs to be. The unlockable path will take players straight to a separate exit, cutting down on their time significantly. Secondly, to stand a chance at getting the platinum relic players must unlock the yellow gem path. With difficult jumps across moving platforms littering the player's way. Firstly, Lights Out is one of the final stages of the first game, meaning it's no walk in the park. The level isn't higher on the list though for two reasons. Spyro The Dragon: Who Is Playstation's Best Platforming Mascot? Meaning that Crash has to get to the other crates quickly, making it ideal to speed run. Players must act fast though, as the masks will only illuminate the path for a limited time. The level, therefore, has Aku Aku crates which will light Crash's way. As the name suggests, the player must avoid the stage going dark, as it subsequently makes avoiding enemies and holes near impossible. On paper, Lights Out sounds like it should be the easiest stage to platinum in the game.
